Learning a new sport







 I learnt to play Ultimate Frisbee also known as Ultimate as it is a unique sport and I was quite intrigued on how fun it looked. There are many rules in Ultimate. A point is scored when one team catches the disc in the opposing team's end zone.

Each point begins with both teams lining up on the front of their respective end zone line. Standing beyond the end zone line before the disc is thrown by the defense (a "pull") to the offense is known as an "offsides" violation. Each point begins with the two teams starting in opposite end zones. The team who scored the previous point are now on defense. The teams indicate their readiness by raising a hand, and the team on defense will throw the disc to the other team. This throw is called a "pull". When the pull is released, all players are free to leave their end zones and occupy any area on the field. Both teams should not leave the end-zone before the pull is released. Thus, the defending team must run most of the field length at speed to defend immediately, and a good pull is designed to hang in the air as long as possible to give the defending team time to make the run. To score goals, the players of each team try to get the possession of the flying disc (without making physical contact with players), pass it from one teammate to the other, save it from the opponents till it is carried all the way towards their (opponents’) end zone or goal area. Each end-zone lies at each end of the court

The player holding the disc establishes a pivot point (i.e. they cannot run with the disc, just step out from a single point). They have up to three steps to slow down after catching a disc, without changing direction, to establish that pivot point. A violation of this is called a "travel". The disc is advanced by throwing it to teammates. If a pass is incomplete, it is a "turnover" and the opposing team immediately gains possession, playing to score in the opposite direction. Passes are incomplete if they are caught by a defender, touch the ground (meaning defenders need only knock the disc out of the air to gain possession), or touch an out-of-bounds object (including the ground, or an out-of-bounds player). Once possession of the disc is obtained, however, it cannot be forced out of the thrower's possession before it leaves their hand. A common infraction of this nature is called a "strip", in which one player feels that they had enough possession of the disc to stop its rotation before it was taken out of their hand. However, if a player jumps from in bounds, catches, and then throws the disc while in the air and technically out of bounds, the disc is still in play and can be caught or defended by players on the field. To score goals, the players of each team try to get the possession of the flying disc (without making physical contact with players), pass it from one teammate to the other, save it from the opponents till it is carried all the way towards their (opponents’) end zone or goal area. Each end-zone lies at each end of the court. Ultimate is non-contact. Non-incidental, play-affecting, or dangerous physical contact is not allowed. Non-incidental contact is a foul, regardless of intent, with various consequences depending on the situation and the league rules. Incidental contact, like minor collisions while jumping for the disc or running for it can be acceptable, depending on the circumstances. Parameters like who has the "right" for the relevant space, who got the disc etc. will determine whether a foul has been committed or not.

Although there was a lot to learn I enjoyed it as it was very face paced and required teamwork.


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